Moments of inspiration aren’t unusual at all; practically any product innovation you can name has benefited from several. And if they seem to happen out of the blue, it’s because that genius was primed. But if “accidental” flashes of insight aren’t accidents, what are they? And more important, how do you plan for them? Here are five conditions for incubating creativity.
What’s behind the growing number of pathologies of the thumb? Is it the lack of useful thumb-reach and hand-grip data for designers of handheld devices? How can designers gather their own, more useful data? Keith Karn offers guidelines for designers of handheld devices who are looking to bridge the research gap.
Are there other touchscreen-significant turning points around the corner that will shift consumer behavior and expectations, and expand notions of interaction design? We’ve identified technologies that will cause big and small shifts in the next few years and looked at how they are changing the practice of interaction design.
Learning decay, usability testing of instructions for use (IFUs), and user interface design were active topics of discussion at the 2015 International Symposium on Human Factors and Ergonomics in Healthcare. A roundup from the conference with takeaways for medical device manufacturers and designers.
The arrival of improved sensing, processing and prototyping technologies helped usher in the smartphone era and the new DIY economy, but I’d argue that we’re just beginning to see how technology might disrupt product innovation. Three technologies in particular could transform not just how we design but how we make the decisions that tell us what to design. Properly applied, they could spell the end of failed consumer products
Inside every electronic device sold today – whether it’s a coffee maker, phone, automobile, or Mars Rover – is an embedded solution, or a combination of hardware and software that makes the thing run. Electronics evolve quickly, and the options for these embedded solutions can sometimes be dizzying. How do you choose the best and simplest solution — the one that will still be best and simplest a year from now?
The biggest pitfall for aspiring hardware entrepreneurs isn’t the funding part; it’s the hardware part and clearing the production hurdles. With all the discussion about demo videos and marketing strategies, it’s easy to forget that Kickstarting a hardware project ultimately means making hundreds or thousands of physical products that can compete in the modern marketplace. This is unbelievably complicated, and the more successful your campaign, the harder it gets.
Potentially explosive, punishingly hot or cold, wet, or crawling with pathogens — extreme conditions pose extreme product-development challenges. Here are some of the harshest environments you might come across as a product designer or engineer and the ruggedized solutions and products that stand up to them.
It’s time to rethink the human-machine conversation as connected devices begin to saturate every aspect of our lives. Interaction designers have a key role to play — as facilitators, we need to understand the capabilities and limitations of humans and machines, as well as keep an eye on the overarching goal: augmenting — without obscuring — the human experience.
This year is our 45th anniversary and not only are we rebranding, we’re moving out of the space we’ve occupied since 1995 and into a new space in a new building in a new part of town this summer. Yes – Bresslergroup is moving! We’ve gone through several moves since our founding in 1970 but this is our biggest.